ChainLinkHosting Rust validation
Offline 116.91.213.117:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 174 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 155 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 131 / 700
- RustSpain.com | EU Main 14 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 48 / 1000
Quick answers
From the figures on this page.
Player count
Where does ChainLinkHosting Rust validation place among Rust servers?
A seven-day player-hours count places ChainLinkHosting Rust validation at #12,763: the top 57% of every ranked server.
Is ChainLinkHosting Rust validation busy at the moment?
The last sighting of ChainLinkHosting Rust validation was 2 days 7 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Rules and settings
What is the current map on ChainLinkHosting Rust validation?
The game generates the procedural map that ChainLinkHosting Rust validation runs.
What are the rules on ChainLinkHosting Rust validation, and what settings does it run?
The name of ChainLinkHosting Rust validation gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does ChainLinkHosting Rust validation run from?
You will find no region published by ChainLinkHosting Rust validation. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 116.91.213.117:28015.
How reliable is ChainLinkHosting Rust validation, and is it currently online?
The current status for ChainLinkHosting Rust validation is offline, last seen 2 days 7 hours ago. 0 of 24 hours were up in the last 1 full day, a 0% share. It was first seen by Rust Wipe Tracker on 26 October 2026.
What Rust version is ChainLinkHosting Rust validation using?
The version on ChainLinkHosting Rust validation is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does ChainLinkHosting Rust validation wipe, and at what times?
Its rhythm cannot yet be told: too few of ChainLinkHosting Rust validation's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 12 days 9 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is ChainLinkHosting Rust validation part of?
You will find ChainLinkHosting Rust validation on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on ChainLinkHosting Rust validation?
The game's server browser picks up these ChainLinkHosting Rust validation tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join ChainLinkHosting Rust validation?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 116.91.213.117:28015.