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Network live 11,735 servers online 53,534 players aboard 127 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DMA Testing Local

Offline 116.91.213.136:28015 checked 5d ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
07-day averagepeak 1
#14,336ranktop 65%
5d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 324 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 217 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 35 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 57 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 73 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

Where does DMA Testing Local place among Rust servers?

A seven-day player-hours count places DMA Testing Local at #14,336: the top 65% of every ranked server.

What is the current population on DMA Testing Local?

The last sighting of DMA Testing Local was 5 days 13 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.

Server rules

On what map does DMA Testing Local take place?

The game generates the procedural map that DMA Testing Local runs.

What settings and rules should you know for DMA Testing Local?

No gather rate appears in the name of DMA Testing Local. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.

Server details

In which region is DMA Testing Local based?

No region is published by DMA Testing Local. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 116.91.213.136:28015.

What is the uptime of DMA Testing Local, and is it online?

DMA Testing Local is offline at the moment, with the last sighting 5 days 13 hours ago. It was up 0 of 96 hours over the last 4 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.

What Rust version is DMA Testing Local using?

Rust network protocol 2635 and build 168909 on Windows is what DMA Testing Local runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

When does DMA Testing Local wipe? What schedule does it follow?

There are too few of DMA Testing Local's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 5 days 13 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is DMA Testing Local part of?

The Rust Wipe Tracker lists that include DMA Testing Local are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on DMA Testing Local?

The game's server browser picks up these DMA Testing Local tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to DMA Testing Local?

Enter client.connect 116.91.213.136:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.