DMA Testing Local
Offline 116.91.213.136:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 528 / 625
- Rustoria.co - EU Main 32 / 250
- Rusty Moose |EU Main| 54 / 250
- Rustoria.co - EU East Long 274 / 325
- Rustoria.co - EU East Medium 109 / 200
- Rustafied.com - EU Friday 121 / 150
Quick answers
From the figures on this page.
Player count
How does DMA Testing Local compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits DMA Testing Local, at #15,405 on hours played over seven days.
How many players are on DMA Testing Local right now?
At the moment DMA Testing Local is offline, having last been seen 4 days 13 hours ago. The seven-day average for this server is 0 players.
Rules and settings
Which map is active on DMA Testing Local?
The game generates the procedural map that DMA Testing Local runs.
Which settings and rules apply on DMA Testing Local?
The name of DMA Testing Local gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is DMA Testing Local based?
You will find no region published by DMA Testing Local. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 116.91.213.136:28015 is its address.
How reliable is DMA Testing Local, and is it currently online?
DMA Testing Local is offline at the moment, with the last sighting 4 days 13 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. 23 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does DMA Testing Local operate?
On Windows, DMA Testing Local runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does DMA Testing Local wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of DMA Testing Local's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 4 days 13 hours.
Server tags
Where does DMA Testing Local appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take DMA Testing Local: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on DMA Testing Local?
The game's server browser picks up these DMA Testing Local tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join DMA Testing Local?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 116.91.213.136:28015.