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Network live 11,865 servers online 103,410 players aboard 555 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP

Online EA 118.104.165.193:28015 checked 12m ago

monthly wipes vanillamoddedoxidepve
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 23h · high confidence
0/ 50 players now 0% full
37-day averagepeak 11
#1,662ranktop 7% · #164 in EA
27d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
02.557.51020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 31% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 23h.

The force wipe · high confidence
41wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 34d 23hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 23h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 19:10 UTC FW 20:10 UK · 28d ago
    Force wipe delivered
    Peak
    41
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average 24 / 100
  2. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average 18 / 88
  3. [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average 13 / 100
  4. [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average 7 / 100
  5. 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average 3 / 200
  6. 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average 7 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP against other Rust servers?

Ranked #1,662 on player hours over the last seven days, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is #164 in Asia and in the top 7% of all ranked servers.

Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP busy at the moment?

Checking now: 0 players on 50 slots at VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. The seven-day figures show an average of 3 players and a peak of 11. The busiest hour over the last 48 hours was 13:00 UTC, averaging 8 players.

Rules and settings

What is the current map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The game generates the procedural map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at size 4,500 with seed 597347015. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

You will not find a gather rate in the name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. The game's default applies: 8 players to a group at most. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The EA tag is how VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP lists its location: Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 118.104.165.193:28015.

What is the performance like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Averaged over the last 48 hours, server fps was 89, with a low of 62. Buildings, deployables and all the rest of the world pushed its entity count as high as 216,885. 7,212 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, and is it currently online?

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is up and online at the moment. About 22 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP using?

The version on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP handle its wipe days?

41 players is the average peak across its recent wipes. 44 hours after the latest wipe, the crowd reached its peak.

How often does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipe, and at what times?

Once a month is all VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 19 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.

Tags and listings

Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP are: Modded Rust servers and Best Rust PvE servers. On the server list, apply Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.

What is the meaning of the server tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Read off the game's server browser, the tags for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP are: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): In the server browser it appears under East Asia. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 118.104.165.193:28015. https://www.vividus.online/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.