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Network live 11,701 servers online 46,298 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Staging Server

Offline 118.208.7.22:28015 checked 27d ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,537ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 06:44 UTC 07:44 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 238 / 275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 159 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average 27 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average 16 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 32 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 45 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Local Staging Server against other Rust servers?

A seven-day player-hours count places Local Staging Server at #16,537: the top 70% of every ranked server.

How many players are on Local Staging Server right now?

The last sighting of Local Staging Server was 27 days 12 hours ago; it is offline right now.

Rules and settings

What settings and rules should you know for Local Staging Server?

No gather rate appears in the name of Local Staging Server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Local Staging Server run from?

You will find no region published by Local Staging Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 118.208.7.22:28015 is its address.

What is the uptime of Local Staging Server, and is it online?

Offline for now: Local Staging Server was last seen 27 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.

What Rust version is Local Staging Server using?

On Windows, Local Staging Server runs Rust network protocol 2634 and build 166452. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on Local Staging Server when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does Local Staging Server reset its map?

There are too few of Local Staging Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 17 hours have passed since this world was made.

Server tags

Where does Local Staging Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Local Staging Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Local Staging Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166452 (Build): It runs game build 166452; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Local Staging Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join Local Staging Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 118.208.7.22:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166452,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs166452
Build It runs game build 166452.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.