Sam's Rust Server
Offline 118.211.49.6:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 361 / 500
- Rustoria.co - EU East Long 217 / 300
- Rusty Moose |EU Main| 36 / 250
- Rustoria.co - EU Main 28 / 250
- Rustafied.com - EU Friday 61 / 100
- Rustoria.co - EU East Medium 82 / 200
Quick answers
From the figures on this page.
Player count
How does Sam's Rust Server compare with other Rust servers in the rankings?
Over the past seven days, Sam's Rust Server has climbed to #15,498 for player hours, putting it in the top 68% of all ranked servers.
What is the current population on Sam's Rust Server?
At the moment Sam's Rust Server is offline, having last been seen 40 days 17 hours ago.
Rules and settings
On what map does Sam's Rust Server take place?
Generated by the game with seed 12345, the procedural map on Sam's Rust Server is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Sam's Rust Server?
No gather rate appears in the name of Sam's Rust Server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Sam's Rust Server based?
No region is published by Sam's Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 118.211.49.6:28015.
What is the uptime of Sam's Rust Server, and is it online?
The current status for Sam's Rust Server is offline, last seen 40 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 September 2026.
On what Rust version does Sam's Rust Server operate?
Rust network protocol 2633 and build 164530 on Linux is what Sam's Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Sam's Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Sam's Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 41 days 13 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Sam's Rust Server part of?
The Rust Wipe Tracker lists that include Sam's Rust Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Sam's Rust Server?
The game's server browser picks up these Sam's Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Sam's Rust Server?
Enter client.connect 118.211.49.6:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.