TEST SERVER
Online 118.68.62.40:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 143 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Player count
How does TEST SERVER compare with other Rust servers in the rankings?
A seven-day player-hours count places TEST SERVER at #9,647: the top 43% of every ranked server.
What is the current population on TEST SERVER?
At the moment 0 players are on TEST SERVER, which has 50 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 12:00 UTC, averaging 1 players.
Map and rules
Which map is active on TEST SERVER?
A procedural map, generated by the game, is what TEST SERVER runs.
What are the rules on TEST SERVER, and what settings does it run?
The name of TEST SERVER gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
In which region is TEST SERVER based?
You will find no region published by TEST SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 118.68.62.40:28015.
What is the uptime of TEST SERVER, and is it online?
You can find TEST SERVER online at present. It was up 43 of 48 hours over the last 2 full days, 90% of the time. It was first seen by Rust Wipe Tracker on 26 October 2026.
On what Rust version does TEST SERVER operate?
The version on TEST SERVER is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does TEST SERVER wipe? What schedule does it follow?
To tell its rhythm we would need more of TEST SERVER's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 4 days 18 hours.
Tags and filters
Where does TEST SERVER appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TEST SERVER: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on TEST SERVER?
The game's server browser picks up these TEST SERVER tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to TEST SERVER?
Enter client.connect 118.68.62.40:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.