Server name on in-game server list
Offline 118.92.174.44:28015 checked 16h ago
Resets: 5 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, and #425 of the quad servers (top 51%). Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Wed 28 Oct, 05:23 UTC 05:23 UK · 18h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Tue 27 Oct, 09:15 UTC 09:15 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 27 Oct, 05:52 UTC 05:52 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct, 02:03 UTC 03:03 UK · 4d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 3.2 days
- Players before
- 1
-
Fri 23 Oct, 06:07 UTC 07:07 UK · 5d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
-
Wed 21 Oct, 09:52 UTC 10:52 UK · 7d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Wed 21 Oct, 06:22 UTC 07:22 UK · 7d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
-
Sat 17 Oct, 00:03 UTC 01:03 UK · 11d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 4.3 days
- Players before
- 0
-
Thu 15 Oct, 05:32 UTC 06:32 UK · 13d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
-
Tue 13 Oct, 07:35 UTC 08:35 UK · 15d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
Show all 14 wipes
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Mon 12 Oct, 06:28 UTC 07:28 UK · 16d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Sat 10 Oct, 04:03 UTC 05:03 UK · 18d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 10 Oct, 00:38 UTC 01:38 UK · 18d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 2.2 days
- Players before
- 1
-
Tue 6 Oct, 08:27 UTC 09:27 UK · 22d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 3.7 days
- Players before
- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [BR/LATAM] Rustzera.com 2x - Solo/Duo/Trio/Quad | Full Wiped 13 / 100
- Rabbit Hole 1 / 40
- Rustoria.co - US Long Premium | JUST WIPED 28.10 55 / 100
- Rustoria.co - EU East Medium | JUST WIPED 28.10 76 / 100
- -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay 43 / 150
- -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay 8 / 150
Quick answers
From the figures on this page.
Player activity
How does Server name on in-game server list compare with other Rust servers in the rankings?
A seven-day player-hours count places Server name on in-game server list at #7,753: the top 35% of every ranked server. In the quad group it ranks #425.
Is Server name on in-game server list busy at the moment?
The last sighting of Server name on in-game server list was 16 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 09:00 UTC, averaging 1 players.
Rules and settings
On what map does Server name on in-game server list take place?
Size 2,500 and seed 1581763 define the procedural map Server name on in-game server list runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. The cap on a group is 4 players (quad). You get softcore here, Facepunch's gentler ruleset: some of your loot is kept. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does Server name on in-game server list run from?
There is no region published for Server name on in-game server list. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 118.92.174.44:28015.
Does Server name on in-game server list perform well?
Averaged over the last 48 hours, server fps was 256, with a low of 256. Buildings, deployables and all the rest of the world pushed its entity count as high as 29,000. The highest memory reading was 854 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Server name on in-game server list, and is it currently online?
Offline for now: Server name on in-game server list was last seen 16 hours ago. The uptime it reports puts its last restart at about 1 hours ago. 10% is the uptime for the last 7 full days, up for 16 of 168 hours. It was first seen by Rust Wipe Tracker on 6 October 2026.
What Rust version is Server name on in-game server list using?
Rust network protocol 2635 and build 169469 on Windows is what Server name on in-game server list runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Server name on in-game server list wipe? What schedule does it follow?
Those resets every few hours are not wipes, so Server name on in-game server list keeps no wipe schedule.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Server name on in-game server list part of?
These Rust Wipe Tracker lists take Server name on in-game server list: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.
How should you read the tags on Server name on in-game server list?
gmsoftcore (Game mode): The mode is Softcore, with easier rules; mp5 (Max players): It holds 5 slots; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): To join, your game must match protocol 2635; cs169469 (Build): Build number: 169469; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags Server name on in-game server list publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Server name on in-game server list?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 118.92.174.44:28015. Its website can be found at https://customsite.com/.