Tribunal_Isolated_Dev
Offline 119.105.5.171:28915 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 15:35 UTC 16:35 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct, 08:20 UTC 09:20 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 152 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 98 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 238 / 700
- RustSpain.com | EU Main 347 / 350
Quick answers
From the figures on this page.
Population
How does Tribunal_Isolated_Dev compare with other Rust servers in the rankings?
Over the past seven days, Tribunal_Isolated_Dev has climbed to #15,324 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on Tribunal_Isolated_Dev?
At the moment Tribunal_Isolated_Dev is offline, having last been seen 11 days 14 hours ago.
Rules and settings
What settings and rules should you know for Tribunal_Isolated_Dev?
The name of Tribunal_Isolated_Dev gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What location does Tribunal_Isolated_Dev run from?
You will find no region published by Tribunal_Isolated_Dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 119.105.5.171:28915.
Is Tribunal_Isolated_Dev up, and how good is its uptime?
Offline for now: Tribunal_Isolated_Dev was last seen 11 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 16 October 2026.
On what Rust version does Tribunal_Isolated_Dev operate?
On Windows, Tribunal_Isolated_Dev runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does Tribunal_Isolated_Dev handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 15 hours passed before the crowd peaked.
On what schedule does Tribunal_Isolated_Dev reset its map?
There are too few of Tribunal_Isolated_Dev's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 13 days 1 hours have passed since this world was made.
Tags and filters
Where does Tribunal_Isolated_Dev appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Tribunal_Isolated_Dev are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Tribunal_Isolated_Dev?
The game's server browser picks up these Tribunal_Isolated_Dev tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Tribunal_Isolated_Dev?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 119.105.5.171:28915.