[AU]Valhalla - Victoria
Online 119.17.141.60:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 6h.
The force wipe · high confidenceComing wipes
- 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 6hNext wipe expected · the force wipe
-
Thu 1 Oct, 22:04 UTC FW 23:04 UK · 27d agoForce wipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- vanilla + 0 / 75
- Rustafied.com - AU Main 475 / 700
- Rustafied.com - AU Monday 51 / 100
- Rustopia.gg - AU Main 81 / 150
- Rustafied.com - AU Medium 223 / 300
- Rustafied.com - AU Friday 6 / 100
Quick answers
From the figures on this page.
Player activity
Where does [AU]Valhalla - Victoria place among Rust servers?
In the top 25% of all ranked servers sits [AU]Valhalla - Victoria, at #5,462 on hours played over seven days.
Is [AU]Valhalla - Victoria busy at the moment?
At the moment 0 players are on [AU]Valhalla - Victoria, which has 50 slots. Averaged over the past week: 0 players, peaking at 4. Over the last 48 hours, the peak hour came at 14:00 UTC with an average of 2 players.
Server rules
What is the current map on [AU]Valhalla - Victoria?
Generated by the game with seed 773016, the procedural map on [AU]Valhalla - Victoria is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on [AU]Valhalla - Victoria, and what settings does it run?
You will not find a gather rate in the name of [AU]Valhalla - Victoria. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is disabled.
Server details
In which region is [AU]Valhalla - Victoria based?
No region tag comes from [AU]Valhalla - Victoria, but the name points to Oceania. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 119.17.141.60:28015.
How smoothly does [AU]Valhalla - Victoria run?
The 48-hour average for server fps stands at 83, never dipping below 64. The world held as many as 147,051 entities: buildings, deployables and the rest. Memory use peaked at 4,604 MB. Players feel a rising entity count and low fps as lag.
Is [AU]Valhalla - Victoria up, and how good is its uptime?
You can find [AU]Valhalla - Victoria online at present. The uptime it reports puts its last restart at about 3 days 17 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is [AU]Valhalla - Victoria using?
Rust network protocol 2635 and build 168909 on Windows is what [AU]Valhalla - Victoria runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on [AU]Valhalla - Victoria?
4 players is the average peak across its recent wipes. After 5 hours the latest wipe's crowd hit its peak.
On what schedule does [AU]Valhalla - Victoria reset its map?
The only wipe [AU]Valhalla - Victoria takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours have passed since this world was made.
Tags and listings
Where does [AU]Valhalla - Victoria appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [AU]Valhalla - Victoria are: Oceania Rust servers and Modded Rust servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [AU]Valhalla - Victoria?
The game's server browser picks up these [AU]Valhalla - Victoria tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to [AU]Valhalla - Victoria?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 119.17.141.60:28015.