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Network live 11,792 servers online 68,594 players aboard 191 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[AU]Valhalla - Victoria

Online 119.17.141.60:28015 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 6h · high confidence
0/ 50 players now 0% full
07-day averagepeak 4
#5,462ranktop 25%
27d agolast wipeno schedule published
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 6h.

The force wipe · high confidence
4wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 6h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 22:04 UTC FW 23:04 UK · 27d ago
    Force wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average 0 / 75
  2. Rustafied.com - AU MainOC · groups of 16+ · weekly · 145 on average 475 / 700
  3. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average 51 / 100
  4. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 51 on average 81 / 150
  5. Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 31 on average 223 / 300
  6. Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average 6 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does [AU]Valhalla - Victoria place among Rust servers?

In the top 25% of all ranked servers sits [AU]Valhalla - Victoria, at #5,462 on hours played over seven days.

Is [AU]Valhalla - Victoria busy at the moment?

At the moment 0 players are on [AU]Valhalla - Victoria, which has 50 slots. Averaged over the past week: 0 players, peaking at 4. Over the last 48 hours, the peak hour came at 14:00 UTC with an average of 2 players.

Server rules

What is the current map on [AU]Valhalla - Victoria?

Generated by the game with seed 773016, the procedural map on [AU]Valhalla - Victoria is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on [AU]Valhalla - Victoria, and what settings does it run?

You will not find a gather rate in the name of [AU]Valhalla - Victoria. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is disabled.

Server details

In which region is [AU]Valhalla - Victoria based?

No region tag comes from [AU]Valhalla - Victoria, but the name points to Oceania. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 119.17.141.60:28015.

How smoothly does [AU]Valhalla - Victoria run?

The 48-hour average for server fps stands at 83, never dipping below 64. The world held as many as 147,051 entities: buildings, deployables and the rest. Memory use peaked at 4,604 MB. Players feel a rising entity count and low fps as lag.

Is [AU]Valhalla - Victoria up, and how good is its uptime?

You can find [AU]Valhalla - Victoria online at present. The uptime it reports puts its last restart at about 3 days 17 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is [AU]Valhalla - Victoria using?

Rust network protocol 2635 and build 168909 on Windows is what [AU]Valhalla - Victoria runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on [AU]Valhalla - Victoria?

4 players is the average peak across its recent wipes. After 5 hours the latest wipe's crowd hit its peak.

On what schedule does [AU]Valhalla - Victoria reset its map?

The only wipe [AU]Valhalla - Victoria takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours have passed since this world was made.

Tags and listings

Where does [AU]Valhalla - Victoria appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [AU]Valhalla - Victoria are: Oceania Rust servers and Modded Rust servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [AU]Valhalla - Victoria?

The game's server browser picks up these [AU]Valhalla - Victoria tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to [AU]Valhalla - Victoria?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 119.17.141.60:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.