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Network live 11,601 servers online 32,197 players aboard 67 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

zm.mapnet.net.au

Offline 119.18.5.185:28015 checked 5d ago

Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 13:13 UTC 14:13 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 242 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 14 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 21 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 151 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 60 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 34 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does zm.mapnet.net.au place among Rust servers?

A seven-day player-hours count places zm.mapnet.net.au at #15,423: the top 69% of every ranked server.

Is zm.mapnet.net.au busy at the moment?

The last sighting of zm.mapnet.net.au was 5 days 12 hours ago; it is offline right now. Averaged over the past week: 0 players.

Map and rules

What is the current map on zm.mapnet.net.au?

A procedural map, generated by the game, is what zm.mapnet.net.au runs.

Which settings and rules apply on zm.mapnet.net.au?

No gather rate appears in the name of zm.mapnet.net.au. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is zm.mapnet.net.au based?

No region is published by zm.mapnet.net.au. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 119.18.5.185:28015.

How reliable is zm.mapnet.net.au, and is it currently online?

The current status for zm.mapnet.net.au is offline, last seen 5 days 12 hours ago. 22% is the uptime for the last 7 full days, up for 37 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.

On what Rust version does zm.mapnet.net.au operate?

The version on zm.mapnet.net.au is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on zm.mapnet.net.au when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.

When does zm.mapnet.net.au wipe? What schedule does it follow?

To tell its rhythm we would need more of zm.mapnet.net.au's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 23 days 16 hours have passed since this world was made.

Server tags

Where does zm.mapnet.net.au appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include zm.mapnet.net.au are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on zm.mapnet.net.au?

Read off the game's server browser, the tags for zm.mapnet.net.au are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join zm.mapnet.net.au?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 119.18.5.185:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.