TestServer
Offline 119.228.206.30:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 175 / 250
- Rustoria.co - EU East Long 209 / 250
- Rusty Moose |EU Main| 627 / 675
- Rustafied.com - EU Friday 37 / 100
- Rustoria.co - EU Main 734 / 775
- Rustoria.co - EU East Medium 572 / 625
Quick answers
From the figures on this page.
Player count
What is the ranking of TestServer against other Rust servers?
In the top 61% of all ranked servers sits TestServer, at #13,909 on hours played over seven days.
What is the current population on TestServer?
At the moment TestServer is offline, having last been seen 26 days 8 hours ago.
Rules and settings
On what map does TestServer take place?
A procedural map, generated by the game, is what TestServer runs.
What are the rules on TestServer, and what settings does it run?
No gather rate appears in the name of TestServer. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is TestServer based?
You will find no region published by TestServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 119.228.206.30:28015.
How reliable is TestServer, and is it currently online?
Offline for now: TestServer was last seen 26 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
On what Rust version does TestServer operate?
On Windows, TestServer runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does TestServer wipe? What schedule does it follow?
There are too few of TestServer's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 28 days.
Tags and listings
Where does TestServer appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TestServer are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TestServer?
The game's server browser picks up these TestServer tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join TestServer?
Enter client.connect 119.228.206.30:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.