Connected
Offline 120.208.73.0:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 546 / 625
- Rustoria.co - EU East Long 433 / 450
- Rusty Moose |EU Main| 162 / 250
- Rustafied.com - EU Friday 59 / 100
- Rustoria.co - EU Main 199 / 250
- Rustoria.co - EU East Medium 314 / 225
Quick answers
From the figures on this page.
Population
How does Connected compare with other Rust servers in the rankings?
A seven-day player-hours count places Connected at #14,180: the top 61% of every ranked server.
Is Connected busy at the moment?
The last sighting of Connected was 33 days 10 hours ago; it is offline right now.
Map and rules
What is the current map on Connected?
A procedural map, generated by the game, is what Connected runs.
Which settings and rules apply on Connected?
You will not find a gather rate in the name of Connected. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Connected?
There is no region published for Connected. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 120.208.73.0:28015 is its address.
How reliable is Connected, and is it currently online?
Connected is offline at the moment, with the last sighting 33 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 25 September 2026.
What Rust version is Connected using?
The version on Connected is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Connected wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Connected's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 34 days 5 hours have passed since this world was made.
Tags and listings
Where does Connected appear in Rust Wipe Tracker lists and filters?
You will find Connected on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Connected?
The game's server browser picks up these Connected tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Connected?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 120.208.73.0:28015.