Connected
Offline 120.208.73.119:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 536 / 525
- Rustoria.co - EU East Long 408 / 450
- Rusty Moose |EU Main| 54 / 250
- Rustoria.co - EU Main 51 / 250
- Rustafied.com - EU Friday 58 / 100
- Rustoria.co - EU East Medium 167 / 200
Quick answers
From the figures on this page.
Player activity
Where does Connected place among Rust servers?
In the top – of all ranked servers sits Connected, at #15,401 on hours played over seven days.
Is Connected busy at the moment?
At the moment Connected is offline, having last been seen 40 days 2 hours ago.
Rules and settings
Which map is active on Connected?
The map on Connected is procedural, produced by the game.
Which settings and rules apply on Connected?
The name of Connected gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Connected run from?
There is no region published for Connected. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 120.208.73.119:28015 is its address.
What is the uptime of Connected, and is it online?
Connected is offline at the moment, with the last sighting 40 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 19 September 2026.
On what Rust version does Connected operate?
The version on Connected is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Connected reset its map?
Its rhythm cannot yet be told: too few of Connected's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 40 days 9 hours.
Tags and filters
Where does Connected appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Connected: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Connected?
Read off the game's server browser, the tags for Connected are: gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Connected?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 120.208.73.119:28015.