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Network live 11,684 servers online 38,205 players aboard 95 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MY TEST SERVER | Default

Online 120.220.76.192:13231 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 3 players now 0% full
07-day averagepeak 1
#6,045ranktop 27%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 14:05 UTC 15:05 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 17:56 UTC FW 18:56 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    20.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 27 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 28 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 12 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does MY TEST SERVER | Default compare with other Rust servers in the rankings?

In the top 27% of all ranked servers sits MY TEST SERVER | Default, at #6,045 on hours played over seven days.

How many players are on MY TEST SERVER | Default right now?

At the moment 0 players are on MY TEST SERVER | Default, which has 3 slots. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.

Map and rules

On what map does MY TEST SERVER | Default take place?

The game generates the procedural map on MY TEST SERVER | Default at size 4,096 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.

What settings and rules should you know for MY TEST SERVER | Default?

You will not find a gather rate in the name of MY TEST SERVER | Default. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of MY TEST SERVER | Default?

You will find no region published by MY TEST SERVER | Default. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 120.220.76.192:13231 is its address.

Does MY TEST SERVER | Default perform well?

The 48-hour average for server fps stands at 102, never dipping below 24. The world held as many as 63,379 entities: buildings, deployables and the rest. 2,750 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is MY TEST SERVER | Default, and is it currently online?

You can find MY TEST SERVER | Default online at present. Its reported uptime suggests a restart roughly 19 hours ago. 82% is the uptime for the last 7 full days, up for 138 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does MY TEST SERVER | Default operate?

On Windows, MY TEST SERVER | Default runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on MY TEST SERVER | Default?

1 players is the average peak across its recent wipes. After 15 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.

On what schedule does MY TEST SERVER | Default reset its map?

To tell its rhythm we would need more of MY TEST SERVER | Default's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 6 days 12 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is MY TEST SERVER | Default part of?

You will find MY TEST SERVER | Default on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on MY TEST SERVER | Default?

gmrust (Game mode): Survival in standard Rust; mp3 (Max players): Slot count: 3; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags MY TEST SERVER | Default publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join MY TEST SERVER | Default?

Enter client.connect 120.220.76.192:13231 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp3
Max players Slot count: 3.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.