RiSu-Test Server
Offline 121.1.248.130:37600 checked 20h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 8h.
The force wipe · high confidenceComing wipes
- 7d 8hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 8hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 8hNext wipe expected · the force wipe
-
Sun 4 Oct, 08:55 UTC 09:55 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 27 Sep, 23:55 UTC 00:55 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 6.4 days
- Players before
- 0
-
Mon 14 Sep, 12:21 UTC 13:21 UK · 44d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 8
- Lasted
- 13.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 26 / 300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 31 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 24 / 200
- [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 33 / 100
- 1[PvE]Тульский|Русский|Classic+Ивенты 26 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 14 / 100
Quick answers
From the figures on this page.
Player count
How does RiSu-Test Server compare with other Rust servers in the rankings?
In the top 49% of all ranked servers sits RiSu-Test Server, at #10,938 on hours played over seven days.
What is the current population on RiSu-Test Server?
At the moment RiSu-Test Server is offline, having last been seen 20 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 12:00 UTC with an average of 1 players.
Map and rules
What is the current map on RiSu-Test Server?
The game generates the procedural map on RiSu-Test Server at size 4,000 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
What settings and rules should you know for RiSu-Test Server?
You will not find a gather rate in the name of RiSu-Test Server. 8 players is the group limit, since the game's default applies. You get pve here, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does RiSu-Test Server run from?
No region is published by RiSu-Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 121.1.248.130:37600 is its address.
What is the performance like on RiSu-Test Server?
Server fps over the last 48 hours averaged 48; the lowest was 44. The world held as many as 103,847 entities: buildings, deployables and the rest. Memory use peaked at 2,844 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is RiSu-Test Server, and is it currently online?
The current status for RiSu-Test Server is offline, last seen 20 hours ago. The uptime it reports puts its last restart at about 1 hours ago. 12% is the uptime for the last 7 full days, up for 21 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RiSu-Test Server using?
Rust network protocol 2635 and build 168909 on Linux is what RiSu-Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on RiSu-Test Server?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 3 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 5.5.
On what schedule does RiSu-Test Server reset its map?
RiSu-Test Server wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 25 days 1 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Tags and filters
On Rust Wipe Tracker, which lists and filters is RiSu-Test Server part of?
These Rust Wipe Tracker lists take RiSu-Test Server: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on RiSu-Test Server?
The game's server browser picks up these RiSu-Test Server tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to RiSu-Test Server?
Enter client.connect 121.1.248.130:37600 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.