Skip to the page
Network live 11,695 servers online 53,611 players aboard 137 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RiSu-Test Server

Offline 121.1.248.130:37600 checked 20h ago

monthly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 8h · high confidence
0/ 2 players now 0% full
07-day averagepeak 1
#10,938ranktop 49%
25d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Server performance

02040608011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 8h.

The force wipe · high confidence
9.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5.5

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 8hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 8h
    Next wipe expected · the force wipe
  2. Sun 4 Oct, 08:55 UTC 09:55 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Sun 27 Sep, 23:55 UTC 00:55 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    6.4 days
    Players before
    0
  4. Mon 14 Sep, 12:21 UTC 13:21 UK · 44d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 8
    Lasted
    13.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average 26 / 300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average 31 / 200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average 24 / 200
  4. [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average 33 / 100
  5. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average 26 / 200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 14 / 100
Help desk

Quick answers

From the figures on this page.

Player count

How does RiSu-Test Server compare with other Rust servers in the rankings?

In the top 49% of all ranked servers sits RiSu-Test Server, at #10,938 on hours played over seven days.

What is the current population on RiSu-Test Server?

At the moment RiSu-Test Server is offline, having last been seen 20 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 12:00 UTC with an average of 1 players.

Map and rules

What is the current map on RiSu-Test Server?

The game generates the procedural map on RiSu-Test Server at size 4,000 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What settings and rules should you know for RiSu-Test Server?

You will not find a gather rate in the name of RiSu-Test Server. 8 players is the group limit, since the game's default applies. You get pve here, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What location does RiSu-Test Server run from?

No region is published by RiSu-Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 121.1.248.130:37600 is its address.

What is the performance like on RiSu-Test Server?

Server fps over the last 48 hours averaged 48; the lowest was 44. The world held as many as 103,847 entities: buildings, deployables and the rest. Memory use peaked at 2,844 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is RiSu-Test Server, and is it currently online?

The current status for RiSu-Test Server is offline, last seen 20 hours ago. The uptime it reports puts its last restart at about 1 hours ago. 12% is the uptime for the last 7 full days, up for 21 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is RiSu-Test Server using?

Rust network protocol 2635 and build 168909 on Linux is what RiSu-Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on RiSu-Test Server?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 3 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 5.5.

On what schedule does RiSu-Test Server reset its map?

RiSu-Test Server wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 25 days 1 hours have passed since this world was made. A wipe every month is the schedule given in its tags.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RiSu-Test Server part of?

These Rust Wipe Tracker lists take RiSu-Test Server: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on RiSu-Test Server?

The game's server browser picks up these RiSu-Test Server tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to RiSu-Test Server?

Enter client.connect 121.1.248.130:37600 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.