IRCP - Test Server
Online 122.199.5.68:28050 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 24 Oct, 11:28 UTC 12:28 UK · 4d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 51 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 39 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 52 / 700
- RustSpain.com | EU Main 9 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Player activity
How does IRCP - Test Server compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits IRCP - Test Server, at #15,344 on hours played over seven days.
Is IRCP - Test Server busy at the moment?
Checking now: 0 players on 10 slots at IRCP - Test Server. The seven-day average for this server is 0 players.
Map and rules
What is the current map on IRCP - Test Server?
Generated by the game with seed 1586544950, the procedural map on IRCP - Test Server is size 2,000. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on IRCP - Test Server?
You will not find a gather rate in the name of IRCP - Test Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of IRCP - Test Server?
No region is published by IRCP - Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 122.199.5.68:28050.
What is the performance like on IRCP - Test Server?
Averaged over the last 48 hours, server fps was 56, with a low of 47. Buildings, deployables and all the rest of the world pushed its entity count as high as 17,405. The highest memory reading was 1,547 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is IRCP - Test Server, and is it currently online?
IRCP - Test Server is up and online at the moment. Its reported uptime suggests a restart roughly 4 days 10 hours ago. It was up 85 of 168 hours over the last 7 full days, 51% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is IRCP - Test Server using?
Rust network protocol 2635 and build 168909 on Windows is what IRCP - Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does IRCP - Test Server handle its wipe days?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does IRCP - Test Server wipe, and at what times?
Its rhythm cannot yet be told: too few of IRCP - Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 4 days 12 hours.
Server tags
Where does IRCP - Test Server appear across the Rust Wipe Tracker lists and filters?
You will find IRCP - Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on IRCP - Test Server?
The game's server browser picks up these IRCP - Test Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join IRCP - Test Server?
Enter client.connect 122.199.5.68:28050 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.