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Network live 11,794 servers online 80,292 players aboard 260 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DTHS SIB

Offline 122.37.38.220:28015 checked 25d ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,000ranktop 71%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 09:22 UTC 10:22 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average 186 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 239 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 671 / 800
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 37 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 743 / 900
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average 604 / 725
Help desk

Quick answers

From the figures on this page.

Population

Where does DTHS SIB place among Rust servers?

In the top 71% of all ranked servers sits DTHS SIB, at #16,000 on hours played over seven days.

What is the current population on DTHS SIB?

The last sighting of DTHS SIB was 25 days 12 hours ago; it is offline right now.

Server rules

What is the current map on DTHS SIB?

The map on DTHS SIB is procedural, produced by the game.

Which settings and rules apply on DTHS SIB?

You will not find a gather rate in the name of DTHS SIB. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is DTHS SIB based?

No region is published by DTHS SIB. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 122.37.38.220:28015.

Is DTHS SIB up, and how good is its uptime?

DTHS SIB is offline at the moment, with the last sighting 25 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 4 October 2026.

On what Rust version does DTHS SIB operate?

On Windows, DTHS SIB runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does DTHS SIB handle its wipe days?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does DTHS SIB reset its map?

To tell its rhythm we would need more of DTHS SIB's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 12 hours.

Server tags

Where does DTHS SIB appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take DTHS SIB: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on DTHS SIB?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags DTHS SIB publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join DTHS SIB?

Enter client.connect 122.37.38.220:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.