#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
Online 123.192.255.191:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:05 UTC · 09:05 UK, in 2d 15h.
Its biweekly schedule tag · low confidenceComing wipes
- 2d 15hFri 30 Oct, 09:05 UTC09:05 UK
- 9d 1hThu 5 Nov, 19:00 UTC19:00 UKFW
- 16d 15hFri 13 Nov, 09:05 UTC09:05 UK
- 30d 15hFri 27 Nov, 09:05 UTC09:05 UK
- 37d 1hThu 3 Dec, 19:00 UTC19:00 UKFW
- 44d 15hFri 11 Dec, 09:05 UTC09:05 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 09:05 UTC09:05 UK · in 2d 15hNext wipe expected · its biweekly schedule tag
-
Fri 16 Oct, 09:05 UTC 10:05 UK · 11d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct, 06:52 UTC 07:52 UK · 25d agoWipe delivered
- Peak
- 5
- Crowd
- halved by day 6
- Lasted
- 14.1 days
- Players before
- 0
-
Sun 27 Sep, 08:17 UTC 09:17 UK · 30d agoWipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 0
-
Fri 18 Sep, 05:51 UTC 06:51 UK · 39d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 7
- Lasted
- 9.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 6 / 200
- JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP 13 / 120
- Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIP 4 / 150
- #7[坚果]10X Home/Kit/萌新/公益服/月清 0 / 500
- [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 204 / 245
- [SEA] Rust Manila 2x | Biweekly 23 / 150
Quick answers
From the figures on this page.
Player activity
What is the ranking of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 against other Rust servers?
A seven-day player-hours count places #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 at #3,021: the top 14% of every ranked server.
Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 busy at the moment?
The current count is 1 players on 60 slots for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. The seven-day figures show an average of 1 players and a peak of 9. The busiest hour over the last 48 hours was 12:00 UTC, averaging 4 players.
Rules and settings
What is the current map on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Size 4,500 and seed 1673229444 define the procedural map #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, and what settings does it run?
Gather rate on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is 10x, as its name says. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run from?
Its name points to Asia, while #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 123.192.255.191:28015 is its address.
How smoothly does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run?
Server fps over the last 48 hours averaged 206; the lowest was 75. Buildings, deployables and all the rest of the world pushed its entity count as high as 160,292. 4,815 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 up, and how good is its uptime?
Right now, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is online. The uptime it reports puts its last restart at about 7 hours ago. It was up 162 of 168 hours over the last 7 full days, 96% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 operate?
Rust network protocol 2635 and build 168909 on Windows is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 when wipe day arrives?
4 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 33% of recent cases. In the other cases it sank under half by day 6.5.
On what schedule does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 reset its map?
The prediction is taken from its tag, as #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 has too few wipes on record to confirm the schedule. Due on Friday 30 October at 09:05 UTC: its next wipe. The world it is running was made 11 days 8 hours. A wipe schedule of once every two weeks appears in its tags.
Server tags
On Rust Wipe Tracker, which lists and filters is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 part of?
These Rust Wipe Tracker lists take #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: 10x Rust servers and Modded Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you read the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Read off the game's server browser, the tags for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 are: gmrust (Game mode): Survival in standard Rust; mp60 (Max players): It holds 60 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe comes every fortnight; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 123.192.255.191:28015.