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Network live 11,862 servers online 95,622 players aboard 160 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥

Online 123.192.255.191:28015 checked 10m ago

10x biweekly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 09:05 UK Fri 30 Oct, 09:05 UTC in 2d 15h · low confidence
1/ 60 players now 2% full
17-day averagepeak 9
#3,021ranktop 14%
11d agolast wipebiweekly schedule
2d 15hnext wipeFri 30 Oct, 09:05 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Friday 30 October, 09:05 UTC · 09:05 UK, in 2d 15h.

Its biweekly schedule tag · low confidence
9.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 6.5

Coming wipes

  1. 2d 15hFri 30 Oct, 09:05 UTC09:05 UK
  2. 9d 1hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 16d 15hFri 13 Nov, 09:05 UTC09:05 UK
  4. 30d 15hFri 27 Nov, 09:05 UTC09:05 UK
  5. 37d 1hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 44d 15hFri 11 Dec, 09:05 UTC09:05 UK

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 09:05 UTC09:05 UK · in 2d 15h
    Next wipe expected · its biweekly schedule tag
  2. Fri 16 Oct, 09:05 UTC 10:05 UK · 11d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Fri 2 Oct, 06:52 UTC 07:52 UK · 25d ago
    Wipe delivered
    Peak
    5
    Crowd
    halved by day 6
    Lasted
    14.1 days
    Players before
    0
  4. Sun 27 Sep, 08:17 UTC 09:17 UK · 30d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    4.9 days
    Players before
    0
  5. Fri 18 Sep, 05:51 UTC 06:51 UK · 39d ago
    Wipe delivered
    Peak
    4
    Crowd
    halved by day 7
    Lasted
    9.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16EA · groups of 12+ · 5x · biweekly · 14 on average 6 / 200
  2. JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 13 on average 13 / 120
  3. Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIPEA · groups of 10+ · 10x · weekly · 4 on average 4 / 150
  4. #7[坚果]10X Home/Kit/萌新/公益服/月清EA · groups of 8+ · 10x · monthly · 2 on average 0 / 500
  5. [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 74 on average 204 / 245
  6. [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 30 on average 23 / 150
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 against other Rust servers?

A seven-day player-hours count places #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 at #3,021: the top 14% of every ranked server.

Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 busy at the moment?

The current count is 1 players on 60 slots for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. The seven-day figures show an average of 1 players and a peak of 9. The busiest hour over the last 48 hours was 12:00 UTC, averaging 4 players.

Rules and settings

What is the current map on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Size 4,500 and seed 1673229444 define the procedural map #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, and what settings does it run?

Gather rate on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is 10x, as its name says. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

What location does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run from?

Its name points to Asia, while #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 123.192.255.191:28015 is its address.

How smoothly does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 run?

Server fps over the last 48 hours averaged 206; the lowest was 75. Buildings, deployables and all the rest of the world pushed its entity count as high as 160,292. 4,815 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 up, and how good is its uptime?

Right now, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is online. The uptime it reports puts its last restart at about 7 hours ago. It was up 162 of 168 hours over the last 7 full days, 96% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 operate?

Rust network protocol 2635 and build 168909 on Windows is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 when wipe day arrives?

4 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 33% of recent cases. In the other cases it sank under half by day 6.5.

On what schedule does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 reset its map?

The prediction is taken from its tag, as #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 has too few wipes on record to confirm the schedule. Due on Friday 30 October at 09:05 UTC: its next wipe. The world it is running was made 11 days 8 hours. A wipe schedule of once every two weeks appears in its tags.

Server tags

On Rust Wipe Tracker, which lists and filters is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 part of?

These Rust Wipe Tracker lists take #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: 10x Rust servers and Modded Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Read off the game's server browser, the tags for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 are: gmrust (Game mode): Survival in standard Rust; mp60 (Max players): It holds 60 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe comes every fortnight; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 123.192.255.191:28015.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp60
Max players It holds 60 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.