Public Australian Server
Offline 123.208.98.126:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 152 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 256 / 700
Quick answers
From the figures on this page.
Population
Where does Public Australian Server place among Rust servers?
A seven-day player-hours count places Public Australian Server at #15,140: the top 70% of every ranked server.
How many players are on Public Australian Server right now?
At the moment Public Australian Server is offline, having last been seen 13 days 6 hours ago.
Server rules
On what map does Public Australian Server take place?
A procedural map, generated by the game, is what Public Australian Server runs.
What settings and rules should you know for Public Australian Server?
The name of Public Australian Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Public Australian Server based?
You will find no region published by Public Australian Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 123.208.98.126:28015 is its address.
How reliable is Public Australian Server, and is it currently online?
Public Australian Server is offline at the moment, with the last sighting 13 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 16 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Public Australian Server using?
The version on Public Australian Server is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Public Australian Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Public Australian Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 13 days 7 hours have passed since this world was made.
Server tags
Where does Public Australian Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Public Australian Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Public Australian Server?
Read off the game's server browser, the tags for Public Australian Server are: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): The server has 3 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Public Australian Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 123.208.98.126:28015.