rust-lab
Offline 123.48.79.160:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 12:04 UTC 13:04 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 509 / 575
- Rustoria.co - EU East Long 445 / 475
- Rusty Moose |EU Main| 380 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU Main 481 / 250
- Rustoria.co - US Main 25 / 250
Quick answers
From the figures on this page.
Player activity
Where does rust-lab place among Rust servers?
A seven-day player-hours count places rust-lab at #15,344: the top 69% of every ranked server.
What is the current population on rust-lab?
At the moment rust-lab is offline, having last been seen 4 days 14 hours ago. For the last seven days the average player count was 0.
Server rules
Which map is active on rust-lab?
The map on rust-lab is procedural, produced by the game.
What are the rules on rust-lab, and what settings does it run?
The name of rust-lab gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of rust-lab?
You will find no region published by rust-lab. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 123.48.79.160:28015.
What is the uptime of rust-lab, and is it online?
Offline for now: rust-lab was last seen 4 days 14 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. 28 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does rust-lab operate?
On Linux, rust-lab runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on rust-lab when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.
How often does rust-lab wipe, and at what times?
There are too few of rust-lab's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 31 days 9 hours have passed since this world was made.
Server tags
Where does rust-lab appear in Rust Wipe Tracker lists and filters?
You will find rust-lab on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on rust-lab?
Read off the game's server browser, the tags for rust-lab are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join rust-lab?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 123.48.79.160:28015.