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Network live 11,637 servers online 32,155 players aboard 71 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RetroPVE Flooded Playtest

Offline 123.50.149.73:28017 checked 8h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 100 players now 0% full
07-day averagepeak 2
#11,113ranktop 50%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123405:0013:0020:0004:0011:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 17 Oct, 12:00 UTC 13:00 UK · 11d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct, 05:45 UTC 06:45 UK · 11d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  3. Fri 16 Oct, 16:50 UTC 17:50 UK · 12d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  4. Fri 16 Oct, 04:15 UTC 05:15 UK · 13d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  5. Thu 15 Oct, 04:48 UTC 05:48 UK · 13d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Wed 14 Oct, 15:32 UTC 16:32 UK · 14d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  7. Wed 14 Oct, 02:55 UTC 03:55 UK · 15d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  8. Tue 13 Oct, 15:43 UTC 16:43 UK · 15d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    2
  9. Tue 13 Oct, 03:21 UTC 04:21 UK · 16d ago
    Wipe delivered
    Peak
    6
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  10. Mon 12 Oct, 03:30 UTC 04:30 UK · 17d ago
    Wipe delivered
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    2
Show all 15 wipes
  1. Sun 11 Oct, 07:42 UTC 08:42 UK · 17d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  2. Sat 10 Oct, 02:20 UTC 03:20 UK · 19d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  3. Mon 5 Oct, 08:21 UTC 09:21 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    4.7 days
    Players before
    1
  4. Sun 4 Oct, 21:33 UTC 22:33 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  5. Sun 4 Oct, 07:41 UTC 08:41 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 56 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 3 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of RetroPVE Flooded Playtest against other Rust servers?

In the top 50% of all ranked servers sits RetroPVE Flooded Playtest, at #11,113 on hours played over seven days.

How many players are on RetroPVE Flooded Playtest right now?

The last sighting of RetroPVE Flooded Playtest was 8 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 2.

Map and rules

Which settings and rules apply on RetroPVE Flooded Playtest?

No gather rate appears in the name of RetroPVE Flooded Playtest. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is RetroPVE Flooded Playtest based?

You will find no region published by RetroPVE Flooded Playtest. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 123.50.149.73:28017.

Is RetroPVE Flooded Playtest up, and how good is its uptime?

Offline for now: RetroPVE Flooded Playtest was last seen 8 hours ago. 98% is the uptime for the last 7 full days, up for 164 of 168 hours. It was first seen by Rust Wipe Tracker on 4 October 2026.

On what Rust version does RetroPVE Flooded Playtest operate?

On Linux, RetroPVE Flooded Playtest runs Rust network protocol 2635 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does RetroPVE Flooded Playtest handle its wipe days?

4 players is the average peak across its recent wipes. After 18 hours the latest wipe's crowd hit its peak.

How often does RetroPVE Flooded Playtest wipe, and at what times?

There is no next wipe to predict for RetroPVE Flooded Playtest: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 11 days 16 hours.

Tags and filters

Where does RetroPVE Flooded Playtest appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RetroPVE Flooded Playtest are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on RetroPVE Flooded Playtest?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags RetroPVE Flooded Playtest publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join RetroPVE Flooded Playtest?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 123.50.149.73:28017.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.