server1
Offline 123.51.0.120:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 02:14 UTC 03:14 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 162 / 250
- Rustoria.co - EU East Long 154 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 74 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of server1 against other Rust servers?
A seven-day player-hours count places server1 at #13,497: the top 62% of every ranked server.
Is server1 busy at the moment?
At the moment server1 is offline, having last been seen 11 days 6 hours ago.
Server rules
What is the current map on server1?
The map on server1 is procedural, produced by the game.
What settings and rules should you know for server1?
No gather rate appears in the name of server1. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is server1 based?
There is no region published for server1. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 123.51.0.120:28015.
Is server1 up, and how good is its uptime?
The current status for server1 is offline, last seen 11 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
What Rust version is server1 using?
Rust network protocol 2634 and build 167398 on Windows is what server1 runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does server1 handle its wipe days?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does server1 wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of server1's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 12 days 3 hours.
Tags and listings
Where does server1 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take server1: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on server1?
Read off the game's server browser, the tags for server1 are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join server1?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 123.51.0.120:28015.