My Rust server | Powered by AMP
Offline 124.106.180.95:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 533 / 575
- Rustoria.co - EU East Long 360 / 400
- Rusty Moose |EU Main| 43 / 250
- Rustoria.co - EU Main 39 / 250
- Rustafied.com - EU Friday 119 / 150
- Rustoria.co - EU East Medium 129 / 200
Quick answers
From the figures on this page.
Player count
How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?
In the top 67% of all ranked servers sits My Rust server | Powered by AMP, at #15,506 on hours played over seven days.
Is My Rust server | Powered by AMP busy at the moment?
At the moment My Rust server | Powered by AMP is offline, having last been seen 35 days 17 hours ago.
Map and rules
On what map does My Rust server | Powered by AMP take place?
The map on My Rust server | Powered by AMP is procedural, produced by the game.
Which settings and rules apply on My Rust server | Powered by AMP?
You will not find a gather rate in the name of My Rust server | Powered by AMP. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of My Rust server | Powered by AMP?
You will find no region published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 124.106.180.95:28015 is its address.
Is My Rust server | Powered by AMP up, and how good is its uptime?
My Rust server | Powered by AMP is offline at the moment, with the last sighting 35 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 20 September 2026.
What Rust version is My Rust server | Powered by AMP using?
Rust network protocol 2633 and build 163493 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does My Rust server | Powered by AMP wipe, and at what times?
Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 52 days 20 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is My Rust server | Powered by AMP part of?
These Rust Wipe Tracker lists take My Rust server | Powered by AMP: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Rust server | Powered by AMP?
The game's server browser picks up these My Rust server | Powered by AMP tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join My Rust server | Powered by AMP?
Enter client.connect 124.106.180.95:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.