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Network live 11,686 servers online 53,260 players aboard 120 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Zombie Server

Offline 124.120.233.227:28015 checked 39d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 55d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 500 players now 0% full
07-day averagepeak –
#15,491ranktop 69%
55d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 15 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 130 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average 31 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 8 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 38 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 150 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does My Zombie Server place among Rust servers?

In the top 69% of all ranked servers sits My Zombie Server, at #15,491 on hours played over seven days.

How many players are on My Zombie Server right now?

At the moment My Zombie Server is offline, having last been seen 39 days 14 hours ago.

Rules and settings

Which map is active on My Zombie Server?

Size 4,500 and seed 396245 define the procedural map My Zombie Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for My Zombie Server?

The name of My Zombie Server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of My Zombie Server?

You will find no region published by My Zombie Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 124.120.233.227:28015.

What is the uptime of My Zombie Server, and is it online?

The current status for My Zombie Server is offline, last seen 39 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 14 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is My Zombie Server using?

The version on My Zombie Server is Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

On what schedule does My Zombie Server reset its map?

There are too few of My Zombie Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 55 days 23 hours.

Server tags

Where does My Zombie Server appear across the Rust Wipe Tracker lists and filters?

You will find My Zombie Server on the following Rust Wipe Tracker lists: Modded Rust servers and Rust zombie servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on My Zombie Server?

The game's server browser picks up these My Zombie Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to My Zombie Server?

Enter client.connect 124.120.233.227:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.