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Network live 11,761 servers online 76,398 players aboard 139 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

my5local

Online 124.209.153.233:28015 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 5 players now 0% full
17-day averagepeak 1
#6,543ranktop 29%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75114:0016:0005:0006:0008:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 06:17 UTC 06:17 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 25 Oct, 13:26 UTC 13:26 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Wed 21 Oct, 08:55 UTC 09:55 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    4.2 days
    Players before
    0
  4. Mon 12 Oct, 10:12 UTC 11:12 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    8.9 days
    Players before
    1
  5. Sat 10 Oct, 05:59 UTC 06:59 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    1
  6. Fri 9 Oct, 20:59 UTC 21:59 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  7. Wed 7 Oct, 13:47 UTC 14:47 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1
  8. Mon 5 Oct, 21:02 UTC 22:02 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    1
  9. Sat 3 Oct, 03:54 UTC 04:54 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.7 days
    Players before
    1
  10. Fri 2 Oct, 18:31 UTC 19:31 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
Show all 20 wipes
  1. Thu 1 Oct, 19:39 UTC FW 20:39 UK · 26d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  2. Wed 30 Sep, 15:48 UTC 16:48 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  3. Mon 28 Sep, 07:37 UTC 08:37 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1
  4. Sun 27 Sep, 04:52 UTC 05:52 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  5. Fri 25 Sep, 18:03 UTC 19:03 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    1
  6. Thu 24 Sep, 16:42 UTC 17:42 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  7. Wed 23 Sep, 09:43 UTC 10:43 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  8. Wed 23 Sep, 00:38 UTC 01:38 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  9. Mon 21 Sep, 14:35 UTC 15:35 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  10. Mon 21 Sep, 01:46 UTC 02:46 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

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Help desk

Quick answers

From the figures on this page.

Player count

How does my5local compare with other Rust servers in the rankings?

In the top 29% of all ranked servers sits my5local, at #6,543 on hours played over seven days.

What is the current population on my5local?

At the moment 0 players are on my5local, which has 5 slots. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.

Server rules

What is the current map on my5local?

A procedural map, generated by the game, is what my5local runs.

What are the rules on my5local, and what settings does it run?

The name of my5local gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of my5local?

There is no region published for my5local. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 124.209.153.233:28015.

What is the uptime of my5local, and is it online?

my5local is up and online at the moment. It was up 36 of 168 hours over the last 7 full days, 21% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does my5local operate?

The version on my5local is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on my5local when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 27 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

On what schedule does my5local reset its map?

No next wipe can be predicted for my5local, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 31 hours have passed since this world was made.

Tags and filters

Where does my5local appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take my5local: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on my5local?

Read off the game's server browser, the tags for my5local are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to my5local?

Enter client.connect 124.209.153.233:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.