nameserver
Offline 124.216.140.189:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 04:13 UTC 04:13 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 556 / 625
- Rustoria.co - EU East Long 426 / 450
- Rusty Moose |EU Main| 163 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU Main 185 / 250
- Rustoria.co - EU East Medium 323 / 225
Quick answers
From the figures on this page.
Population
What is the ranking of nameserver against other Rust servers?
In the top 39% of all ranked servers sits nameserver, at #8,582 on hours played over seven days.
Is nameserver busy at the moment?
At the moment nameserver is offline, having last been seen 34 hours ago. Averaged over the past week: 1 players, peaking at 1.
Map and rules
On what map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
Which settings and rules apply on nameserver?
You will not find a gather rate in the name of nameserver. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is nameserver based?
There is no region published for nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 124.216.140.189:28015.
What is the uptime of nameserver, and is it online?
nameserver is offline at the moment, with the last sighting 34 hours ago. It was up 8 of 168 hours over the last 7 full days, 5% of the time. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
On what Rust version does nameserver operate?
The version on nameserver is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does nameserver reset its map?
There are too few of nameserver's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 34 hours.
Tags and listings
Where does nameserver appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
How should you read the tags on nameserver?
gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags nameserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to nameserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 124.216.140.189:28015.