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Network live 11,626 servers online 31,131 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Miaka's Testground - Private

Online OC 125.236.211.240:28027 checked 13m ago

biweekly wipes moddedpve
Tracking number · connect
Wipe progress · wiped 21h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 13h · high confidence
0/ 20 players now 0% full
07-day averagepeak 2
#5,713ranktop 26% · #129 in OC
21h agolast wipebiweekly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0008:0017:0003:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608006:0015:0000:0008:0017:0003:00Wiped Wed 28 Oct, 07:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 13h.

The force wipe · high confidence
2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 6

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 13d 2hWed 11 Nov, 07:43 UTC07:43 UK
  3. 27d 2hWed 25 Nov, 07:43 UTC07:43 UK
  4. 35d 13hThu 3 Dec, 19:00 UTC19:00 UKFW
  5. 41d 2hWed 9 Dec, 07:43 UTC07:43 UK

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 13h
    Next wipe expected · the force wipe
  2. Wed 28 Oct, 07:43 UTC 07:43 UK · 21h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Thu 15 Oct, 08:38 UTC 09:38 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 6
    Lasted
    13 days
    Players before
    1
  4. Wed 14 Oct, 00:14 UTC 01:14 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  5. Thu 1 Oct, 20:28 UTC FW 21:28 UK · 27d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    12.2 days
    Players before
    0
  6. Tue 29 Sep, 20:23 UTC 21:23 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  7. Sun 27 Sep, 19:45 UTC 20:45 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  8. Sun 27 Sep, 02:35 UTC 03:35 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  9. Sat 26 Sep, 19:37 UTC 20:37 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  10. Wed 23 Sep, 00:52 UTC 01:52 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.8 days
    Players before
    0
  11. Fri 18 Sep, 11:36 UTC 12:36 UK · 40d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    4.6 days
    Players before
    0
Show all 11 wipes
  1. Thu 17 Sep, 09:57 UTC 10:57 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

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Help desk

Quick answers

From the figures on this page.

Player count

Where does Miaka's Testground - Private place among Rust servers?

Ranked #5,713 on player hours over the last seven days, Miaka's Testground - Private is #129 in Oceania and in the top 26% of all ranked servers.

What is the current population on Miaka's Testground - Private?

The current count is 0 players on 20 slots for Miaka's Testground - Private. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 04:00 UTC, averaging 1 players.

Map and rules

Which map is active on Miaka's Testground - Private?

Size 4,500 and seed 1722427781 define the procedural map Miaka's Testground - Private runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Miaka's Testground - Private, and what settings does it run?

The name of Miaka's Testground - Private gives no gather rate. 8 players is the group limit, since the game's default applies. You get pve here, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Miaka's Testground - Private run from?

With its OC tag, Miaka's Testground - Private places itself in Oceania. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 125.236.211.240:28027 is its address.

What is the performance like on Miaka's Testground - Private?

Server fps over the last 48 hours averaged 45; the lowest was 45. The world held as many as 134,261 entities: buildings, deployables and the rest. Memory use peaked at 3,584 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Miaka's Testground - Private, and is it currently online?

You can find Miaka's Testground - Private online at present. The uptime it reports puts its last restart at about 11 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Miaka's Testground - Private operate?

On Linux, Miaka's Testground - Private runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Miaka's Testground - Private when wipe day arrives?

1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 67% of recent cases. Where that did not hold, it dropped below half by day 6.

How often does Miaka's Testground - Private wipe, and at what times?

Since the record holds too few of Miaka's Testground - Private's wipes to confirm the schedule, the prediction goes by its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 21 hours. In its tags it posts a wipe every two weeks.

Tags and listings

Where does Miaka's Testground - Private appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Miaka's Testground - Private are: Oceania Rust servers, Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you read the tags on Miaka's Testground - Private?

gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): The world provides the danger, not other players; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Server browser category: Oceania are the tags Miaka's Testground - Private publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Miaka's Testground - Private?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 125.236.211.240:28027. You will find its website at https://www.millarsoft.co.nz/rust/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp20
Max players It holds 20 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania Server browser category: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.