gitsync-oxide
Offline 125.236.230.198:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 113 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 188 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 72 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 208 / 700
- RustSpain.com | EU Main 349 / 350
Quick answers
From the figures on this page.
Population
Where does gitsync-oxide place among Rust servers?
A seven-day player-hours count places gitsync-oxide at #15,986: the top 71% of every ranked server.
What is the current population on gitsync-oxide?
At the moment gitsync-oxide is offline, having last been seen 25 days 15 hours ago.
Server rules
On what map does gitsync-oxide take place?
A procedural map, generated by the game, is what gitsync-oxide runs.
What are the rules on gitsync-oxide, and what settings does it run?
The name of gitsync-oxide gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of gitsync-oxide?
No region is published by gitsync-oxide. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 125.236.230.198:28015 is its address.
What is the uptime of gitsync-oxide, and is it online?
gitsync-oxide is offline at the moment, with the last sighting 25 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
What Rust version is gitsync-oxide using?
On Linux, gitsync-oxide runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does gitsync-oxide wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of gitsync-oxide's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 25 days 20 hours.
Server tags
Where does gitsync-oxide appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take gitsync-oxide: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on gitsync-oxide?
Read off the game's server browser, the tags for gitsync-oxide are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join gitsync-oxide?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 125.236.230.198:28015.