gitsync-oxide
Offline 125.236.230.198:29015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 106 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 163 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 67 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 206 / 700
- RustSpain.com | EU Main 345 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of gitsync-oxide against other Rust servers?
A seven-day player-hours count places gitsync-oxide at #15,289: the top 69% of every ranked server.
How many players are on gitsync-oxide right now?
The last sighting of gitsync-oxide was 4 days 14 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
On what map does gitsync-oxide take place?
A procedural map, generated by the game, is what gitsync-oxide runs.
What are the rules on gitsync-oxide, and what settings does it run?
The name of gitsync-oxide gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does gitsync-oxide run from?
You will find no region published by gitsync-oxide. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 125.236.230.198:29015.
How reliable is gitsync-oxide, and is it currently online?
Offline for now: gitsync-oxide was last seen 4 days 14 hours ago. 1% is the uptime for the last 7 full days, up for 2 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does gitsync-oxide operate?
On Linux, gitsync-oxide runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does gitsync-oxide wipe? What schedule does it follow?
There are too few of gitsync-oxide's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 25 days 20 hours have passed since this world was made.
Server tags
Where does gitsync-oxide appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include gitsync-oxide are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on gitsync-oxide?
Read off the game's server browser, the tags for gitsync-oxide are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join gitsync-oxide?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 125.236.230.198:29015.