Name of Server as Shown on the Client Server List
Online 125.253.50.8:28015 checked 10m ago
Resets: 9 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Thu 29 Oct, 01:18 UTC 01:18 UK · 1h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Thu 29 Oct, 01:01 UTC 01:01 UK · 1h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Thu 29 Oct, 00:44 UTC 00:44 UK · 1h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct, 23:29 UTC 23:29 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Mon 26 Oct, 04:51 UTC 04:51 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Mon 26 Oct, 04:20 UTC 04:20 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Mon 26 Oct, 04:11 UTC 04:11 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Fri 23 Oct, 06:11 UTC 07:11 UK · 5d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
-
Thu 22 Oct, 07:29 UTC 08:29 UK · 6d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Wed 21 Oct, 07:23 UTC 08:23 UK · 7d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Show all 17 wipes
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Mon 19 Oct, 03:24 UTC 04:24 UK · 9d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 2.2 days
- Players before
- 1
-
Thu 15 Oct, 05:45 UTC 06:45 UK · 13d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Thu 15 Oct, 03:22 UTC 04:22 UK · 13d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 4 days
- Players before
- 1
-
Tue 13 Oct, 08:36 UTC 09:36 UK · 15d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
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Tue 13 Oct, 04:06 UTC 05:06 UK · 15d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 13 Oct, 02:03 UTC 03:03 UK · 16d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Thu 8 Oct, 04:16 UTC 05:16 UK · 20d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 4.9 days
- Players before
- 1
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 76 / 300
- Rustoria.co - US Long Premium | JUST WIPED 29.10 62 / 100
- Rustoria.co - EU East Medium | JUST WIPED 29.10 75 / 100
- -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay 20 / 150
- -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay 6 / 150
- My Rust server | Powered by AMP 1 / 5
Quick answers
From the figures on this page.
Player count
Where does Name of Server as Shown on the Client Server List place among Rust servers?
In the top 40% of all ranked servers sits Name of Server as Shown on the Client Server List, at #8,905 on hours played over seven days.
What is the current population on Name of Server as Shown on the Client Server List?
At the moment 1 players are on Name of Server as Shown on the Client Server List, which has 10 slots. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 08:00 UTC, averaging 1 players.
Map and rules
What is the current map on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural, produced by the game.
What are the rules on Name of Server as Shown on the Client Server List, and what settings does it run?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does Name of Server as Shown on the Client Server List run from?
No region is published by Name of Server as Shown on the Client Server List. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 125.253.50.8:28015.
How reliable is Name of Server as Shown on the Client Server List, and is it currently online?
Name of Server as Shown on the Client Server List is up and online at the moment. It was up 11 of 168 hours over the last 7 full days, 7% of the time. It was first seen by Rust Wipe Tracker on 7 October 2026.
On what Rust version does Name of Server as Shown on the Client Server List operate?
The version on Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 169596, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Name of Server as Shown on the Client Server List reset its map?
Those resets every few hours are not wipes, so Name of Server as Shown on the Client Server List keeps no wipe schedule.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Name of Server as Shown on the Client Server List part of?
You will find Name of Server as Shown on the Client Server List on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.
What is the meaning of the server tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169596 (Build): Build number: 169596; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Name of Server as Shown on the Client Server List publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Name of Server as Shown on the Client Server List?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 125.253.50.8:28015.