Private PVE Server
Offline 125.35.136.97:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly 36 / 200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 37 / 200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 17 / 200
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 25 / 200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 12 / 150
- [EU/GER] Rust Norddeutschland PVE 11 / 100
Quick answers
From the figures on this page.
Player activity
How does Private PVE Server compare with other Rust servers in the rankings?
In the top 53% of all ranked servers sits Private PVE Server, at #12,206 on hours played over seven days.
Is Private PVE Server busy at the moment?
At the moment Private PVE Server is offline, having last been seen 33 days 4 hours ago.
Map and rules
What is the current map on Private PVE Server?
The game generates the procedural map that Private PVE Server runs.
What are the rules on Private PVE Server, and what settings does it run?
The name of Private PVE Server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs pve, fighting between players is off. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Private PVE Server run from?
You will find no region published by Private PVE Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 125.35.136.97:28015.
How reliable is Private PVE Server, and is it currently online?
Offline for now: Private PVE Server was last seen 33 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.
What Rust version is Private PVE Server using?
Rust network protocol 2633 and build 165217 on Windows is what Private PVE Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Private PVE Server wipe, and at what times?
There are too few of Private PVE Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 33 days 5 hours.
Server tags
Where does Private PVE Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Private PVE Server are: Rust community servers, unmodded and Best Rust PvE servers. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it appears.
How should you read the tags on Private PVE Server?
gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, not other players are the tags Private PVE Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Private PVE Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 125.35.136.97:28015.