DELTATESTSERVER
Offline 126.187.53.53:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 42 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 47 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 18 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Population
How does DELTATESTSERVER compare with other Rust servers in the rankings?
A seven-day player-hours count places DELTATESTSERVER at #16,909: the top 71% of every ranked server.
What is the current population on DELTATESTSERVER?
The last sighting of DELTATESTSERVER was 29 days 3 hours ago; it is offline right now.
Map and rules
Which map is active on DELTATESTSERVER?
Generated by the game with seed 19686, the procedural map on DELTATESTSERVER is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on DELTATESTSERVER, and what settings does it run?
You will not find a gather rate in the name of DELTATESTSERVER. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of DELTATESTSERVER?
You will find no region published by DELTATESTSERVER. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 126.187.53.53:28015 is its address.
Is DELTATESTSERVER up, and how good is its uptime?
The current status for DELTATESTSERVER is offline, last seen 29 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is DELTATESTSERVER using?
Rust network protocol 2633 and build 163493 on Windows is what DELTATESTSERVER runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does DELTATESTSERVER wipe, and at what times?
To tell its rhythm we would need more of DELTATESTSERVER's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 48 days 21 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is DELTATESTSERVER part of?
The Rust Wipe Tracker lists that include DELTATESTSERVER are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on DELTATESTSERVER?
gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags DELTATESTSERVER publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join DELTATESTSERVER?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 126.187.53.53:28015.