DuckGang
Online 128.0.114.99:10600 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 52 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 70 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of DuckGang against other Rust servers?
A seven-day player-hours count places DuckGang at #15,341: the top 69% of every ranked server.
What is the current population on DuckGang?
Checking now: 0 players on 50 slots at DuckGang. For the last seven days the average player count was 0.
Rules and settings
On what map does DuckGang take place?
Size 2,000 and seed 6738 define the procedural map DuckGang runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on DuckGang?
You will not find a gather rate in the name of DuckGang. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In which region is DuckGang based?
You will find no region published by DuckGang. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 128.0.114.99:10600 is its address.
What is the performance like on DuckGang?
The 48-hour average for server fps stands at 10, never dipping below 5. The world held as many as 15,446 entities: buildings, deployables and the rest. Memory use peaked at 1,054 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of DuckGang, and is it online?
You can find DuckGang online at present. Its reported uptime suggests a restart roughly 16 minutes ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does DuckGang operate?
The version on DuckGang is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does DuckGang wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of DuckGang's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 27 days 11 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is DuckGang part of?
These Rust Wipe Tracker lists take DuckGang: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on DuckGang?
The game's server browser picks up these DuckGang tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join DuckGang?
Enter client.connect 128.0.114.99:10600 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
