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Network live 11,667 servers online 48,316 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

test a couple of things server

Offline 128.124.141.254:28015 checked 5d ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
12d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 0 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 303 / 325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 11 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 25 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 49 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 135 / 200
Help desk

Quick answers

From the figures on this page.

Player count

How does test a couple of things server compare with other Rust servers in the rankings?

Over the past seven days, test a couple of things server has climbed to #15,335 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on test a couple of things server?

The last sighting of test a couple of things server was 5 days 12 hours ago; it is offline right now. For the last seven days the average player count was 0.

Map and rules

What is the current map on test a couple of things server?

The game generates the procedural map that test a couple of things server runs.

What are the rules on test a couple of things server, and what settings does it run?

No gather rate appears in the name of test a couple of things server. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does test a couple of things server run from?

No region is published by test a couple of things server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 128.124.141.254:28015.

How reliable is test a couple of things server, and is it currently online?

Offline for now: test a couple of things server was last seen 5 days 12 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is test a couple of things server using?

The version on test a couple of things server is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does test a couple of things server wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of test a couple of things server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 12 days 15 hours.

Server tags

Where does test a couple of things server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take test a couple of things server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on test a couple of things server?

Read off the game's server browser, the tags for test a couple of things server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join test a couple of things server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 128.124.141.254:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.