ServerName
Offline 128.204.67.97:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 562 / 675
- Rustoria.co - EU East Long 360 / 525
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU Main 41 / 250
- Rustafied.com - EU Friday 119 / 200
- Rustoria.co - EU East Medium 131 / 300
Quick answers
From the figures on this page.
Player count
How does ServerName compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits ServerName, at #13,591 on hours played over seven days.
Is ServerName busy at the moment?
At the moment ServerName is offline, having last been seen 19 days 7 hours ago.
Rules and settings
Which map is active on ServerName?
A procedural map, generated by the game, is what ServerName runs.
What are the rules on ServerName, and what settings does it run?
The name of ServerName gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
About the server
In which region is ServerName based?
No region is published by ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 128.204.67.97:28015 is its address.
What is the uptime of ServerName, and is it online?
ServerName is offline at the moment, with the last sighting 19 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 9 October 2026.
What Rust version is ServerName using?
Rust network protocol 2634 and build 166586 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does ServerName wipe, and at what times?
There are too few of ServerName's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 26 days 9 hours have passed since this world was made.
Server tags
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ServerName are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 128.204.67.97:28015.