ServerName
Offline 128.70.190.69:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 144 / 250
- Rustoria.co - EU East Long 136 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 12 / 100
- Rustoria.co - EU East Medium 52 / 200
Quick answers
From the figures on this page.
Player activity
Where does ServerName place among Rust servers?
Over the past seven days, ServerName has climbed to #16,001 for player hours, putting it in the top 71% of all ranked servers.
Is ServerName busy at the moment?
The last sighting of ServerName was 24 days 13 hours ago; it is offline right now.
Rules and settings
Which map is active on ServerName?
The game generates the procedural map that ServerName runs.
Which settings and rules apply on ServerName?
The name of ServerName gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
About the server
What location does ServerName run from?
You will find no region published by ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 128.70.190.69:28015 is its address.
Is ServerName up, and how good is its uptime?
ServerName is offline at the moment, with the last sighting 24 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ServerName operate?
On Windows, ServerName runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does ServerName reset its map?
There are too few of ServerName's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 24 days 16 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is ServerName part of?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 128.70.190.69:28015.