ServerName
Offline 128.71.32.93:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 675 / 750
- Rustoria.co - EU Main 50 / 250
- Rusty Moose |EU Main| 84 / 250
- Rustoria.co - EU East Long 370 / 450
- Rustoria.co - EU East Medium 184 / 250
- Rustafied.com - EU Friday 170 / 250
Quick answers
From the figures on this page.
Player count
How does ServerName compare with other Rust servers in the rankings?
A seven-day player-hours count places ServerName at #15,382: the top – of every ranked server.
How many players are on ServerName right now?
At the moment ServerName is offline, having last been seen 39 days 7 hours ago.
Map and rules
On what map does ServerName take place?
A procedural map, generated by the game, is what ServerName runs.
What settings and rules should you know for ServerName?
You will not find a gather rate in the name of ServerName. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Server details
What location does ServerName run from?
There is no region published for ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 128.71.32.93:28015.
What is the uptime of ServerName, and is it online?
ServerName is offline at the moment, with the last sighting 39 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.
What Rust version is ServerName using?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does ServerName wipe? What schedule does it follow?
To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 53 days 12 hours.
Server tags
Where does ServerName appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join ServerName?
Enter client.connect 128.71.32.93:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.