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Network live 11,829 servers online 89,289 players aboard 0 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Privado [Tailscale]

Offline 129.146.83.13:28015 checked 13h ago

Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
17-day averagepeak 2
#6,656ranktop 30%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5221:0005:0006:0003:0004:0006:00

Hourly average and peak, UTC.

Server performance

02040608021:0005:0006:0003:0004:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 09:20 UTC 10:20 UK · 23d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Sun 4 Oct, 23:15 UTC 00:15 UK · 23d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  3. Mon 28 Sep, 03:19 UTC 04:19 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    6.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 636 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average 138 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average 255 / 300
Help desk

Quick answers

From the figures on this page.

Population

How does Rust Privado [Tailscale] compare with other Rust servers in the rankings?

In the top 30% of all ranked servers sits Rust Privado [Tailscale], at #6,656 on hours played over seven days.

What is the current population on Rust Privado [Tailscale]?

At the moment Rust Privado [Tailscale] is offline, having last been seen 13 hours ago. Averaged over the past week: 1 players, peaking at 2. The busiest hour over the last 48 hours was 05:00 UTC, averaging 2 players.

Rules and settings

On what map does Rust Privado [Tailscale] take place?

Generated by the game with seed 112658767, the procedural map on Rust Privado [Tailscale] is size 4,150. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Rust Privado [Tailscale]?

You will not find a gather rate in the name of Rust Privado [Tailscale]. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.

Operator and location

In which region is Rust Privado [Tailscale] based?

You will find no region published by Rust Privado [Tailscale]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 129.146.83.13:28015.

Does Rust Privado [Tailscale] perform well?

The 48-hour average for server fps stands at 60, never dipping below 60. Buildings, deployables and all the rest of the world pushed its entity count as high as 99,673. Memory use peaked at 2,309 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Rust Privado [Tailscale], and is it online?

Rust Privado [Tailscale] is offline at the moment, with the last sighting 13 hours ago. The uptime it reports puts its last restart at about 3 hours ago. 9% is the uptime for the last 7 full days, up for 15 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.

On what Rust version does Rust Privado [Tailscale] operate?

On Windows, Rust Privado [Tailscale] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on Rust Privado [Tailscale]?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

How often does Rust Privado [Tailscale] wipe, and at what times?

There is no next wipe to predict for Rust Privado [Tailscale]: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 23 days 10 hours.

Tags and listings

Where does Rust Privado [Tailscale] appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Rust Privado [Tailscale] are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on Rust Privado [Tailscale]?

Read off the game's server browser, the tags for Rust Privado [Tailscale] are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join Rust Privado [Tailscale]?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 129.146.83.13:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.