JDAVID56
Offline 129.222.59.31:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 19:52 UTC 20:52 UK · 21d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 109 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 167 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 50 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 25 / 1000
Quick answers
From the figures on this page.
Player count
Where does JDAVID56 place among Rust servers?
A seven-day player-hours count places JDAVID56 at #12,140: the top 55% of every ranked server.
Is JDAVID56 busy at the moment?
At the moment JDAVID56 is offline, having last been seen 21 days 8 hours ago.
Rules and settings
On what map does JDAVID56 take place?
A procedural map, generated by the game, is what JDAVID56 runs.
What are the rules on JDAVID56, and what settings does it run?
You will not find a gather rate in the name of JDAVID56. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does JDAVID56 run from?
No region is published by JDAVID56. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 129.222.59.31:28015.
What is the uptime of JDAVID56, and is it online?
Offline for now: JDAVID56 was last seen 21 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does JDAVID56 operate?
The version on JDAVID56 is Rust network protocol 2634 and build 167058, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on JDAVID56 when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 2 hours passed before the crowd peaked.
On what schedule does JDAVID56 reset its map?
There are too few of JDAVID56's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 13 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is JDAVID56 part of?
You will find JDAVID56 on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on JDAVID56?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags JDAVID56 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join JDAVID56?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 129.222.59.31:28015.