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Network live 11,659 servers online 48,364 players aboard 117 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

JDAVID56

Offline 129.222.59.31:28015 checked 21d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
2/ 10 players now 20% full
07-day averagepeak –
#12,140ranktop 55%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 7 Oct, 19:52 UTC 20:52 UK · 21d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 109 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 167 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 50 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 25 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does JDAVID56 place among Rust servers?

A seven-day player-hours count places JDAVID56 at #12,140: the top 55% of every ranked server.

Is JDAVID56 busy at the moment?

At the moment JDAVID56 is offline, having last been seen 21 days 8 hours ago.

Rules and settings

On what map does JDAVID56 take place?

A procedural map, generated by the game, is what JDAVID56 runs.

What are the rules on JDAVID56, and what settings does it run?

You will not find a gather rate in the name of JDAVID56. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does JDAVID56 run from?

No region is published by JDAVID56. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 129.222.59.31:28015.

What is the uptime of JDAVID56, and is it online?

Offline for now: JDAVID56 was last seen 21 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does JDAVID56 operate?

The version on JDAVID56 is Rust network protocol 2634 and build 167058, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on JDAVID56 when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 2 hours passed before the crowd peaked.

On what schedule does JDAVID56 reset its map?

There are too few of JDAVID56's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 13 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is JDAVID56 part of?

You will find JDAVID56 on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on JDAVID56?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags JDAVID56 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join JDAVID56?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 129.222.59.31:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.