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Network live 11,635 servers online 46,883 players aboard 97 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

JDavid48 server

Offline 129.222.59.95:28015 checked 21d ago

Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak –
#15,986ranktop 71%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 6 Oct, 21:01 UTC 22:01 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average 454 / 475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 259 / 225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average 27 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average 33 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average 140 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 53 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of JDavid48 server against other Rust servers?

Over the past seven days, JDavid48 server has climbed to #15,986 for player hours, putting it in the top 71% of all ranked servers.

What is the current population on JDavid48 server?

The last sighting of JDavid48 server was 21 days 9 hours ago; it is offline right now.

Server rules

What is the current map on JDavid48 server?

The game generates the procedural map that JDavid48 server runs.

What settings and rules should you know for JDavid48 server?

The name of JDavid48 server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

In which region is JDavid48 server based?

You will find no region published by JDavid48 server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 129.222.59.95:28015.

What is the uptime of JDavid48 server, and is it online?

JDavid48 server is offline at the moment, with the last sighting 21 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 6 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does JDavid48 server operate?

On Windows, JDavid48 server runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does JDavid48 server handle its wipe days?

0 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.

On what schedule does JDavid48 server reset its map?

Its rhythm cannot yet be told: too few of JDavid48 server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 21 days 11 hours have passed since this world was made.

Tags and filters

Where does JDavid48 server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include JDavid48 server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on JDavid48 server?

Read off the game's server browser, the tags for JDavid48 server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to JDavid48 server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 129.222.59.95:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players The server has 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.