isolated-map-preparation
Offline 129.225.160.71:28025 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 280 / 300
- Rustoria.co - EU East Long 230 / 250
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 26 / 100
- Rustoria.co - EU East Medium 107 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of isolated-map-preparation against other Rust servers?
A seven-day player-hours count places isolated-map-preparation at #15,954: the top 70% of every ranked server.
What is the current population on isolated-map-preparation?
At the moment isolated-map-preparation is offline, having last been seen 26 days 6 hours ago.
Rules and settings
Which map is active on isolated-map-preparation?
The game generates the procedural map that isolated-map-preparation runs.
Which settings and rules apply on isolated-map-preparation?
No gather rate appears in the name of isolated-map-preparation. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of isolated-map-preparation?
No region is published by isolated-map-preparation. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 129.225.160.71:28025.
What is the uptime of isolated-map-preparation, and is it online?
isolated-map-preparation is offline at the moment, with the last sighting 26 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 2 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does isolated-map-preparation operate?
On Linux, isolated-map-preparation runs Rust network protocol 2634 and build 166586. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does isolated-map-preparation reset its map?
To tell its rhythm we would need more of isolated-map-preparation's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 26 days 6 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is isolated-map-preparation part of?
You will find isolated-map-preparation on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on isolated-map-preparation?
gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags isolated-map-preparation publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join isolated-map-preparation?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 129.225.160.71:28025.