TEST
Offline 13.140.30.18:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 410 / 500
- Rustoria.co - EU East Long 249 / 300
- Rusty Moose |EU Main| 43 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 73 / 100
- Rustoria.co - EU East Medium 90 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of TEST against other Rust servers?
In the top 59% of all ranked servers sits TEST, at #13,134 on hours played over seven days.
Is TEST busy at the moment?
At the moment TEST is offline, having last been seen 7 days 19 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Map and rules
Which map is active on TEST?
The game generates the procedural map that TEST runs.
Which settings and rules apply on TEST?
No gather rate appears in the name of TEST. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of TEST?
No region is published by TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 13.140.30.18:28015 is its address.
How reliable is TEST, and is it currently online?
TEST is offline at the moment, with the last sighting 7 days 19 hours ago. 0% is the uptime for the last 6 full days, up for 0 of 144 hours. It was first seen by Rust Wipe Tracker on 21 October 2026.
On what Rust version does TEST operate?
On Windows, TEST runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does TEST reset its map?
To tell its rhythm we would need more of TEST's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 7 days 21 hours have passed since this world was made.
Server tags
Where does TEST appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TEST are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on TEST?
The game's server browser picks up these TEST tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to TEST?
Enter client.connect 13.140.30.18:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.