Test
Offline 13.143.140.3:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
every wipe as a delivery, newest first-
Sun 30 Aug, 05:57 UTC 06:57 UK · 59d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 103 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 125 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 97 / 700
- RustSpain.com | EU Main 27 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Test against other Rust servers?
A seven-day player-hours count places Test at #15,249: the top 70% of every ranked server.
How many players are on Test right now?
The last sighting of Test was 14 days 5 hours ago; it is offline right now.
Server rules
On what map does Test take place?
The map on Test is procedural, produced by the game.
Which settings and rules apply on Test?
The name of Test gives no gather rate. The group limit goes unpublished. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Test run from?
You will find no region published by Test, and its region code is fra. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 13.143.140.3:28015.
How reliable is Test, and is it currently online?
Test is offline at the moment, with the last sighting 14 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test operate?
Rust network protocol 2556 and build 104046 on Windows is what Test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Test wipe? What schedule does it follow?
To tell its rhythm we would need more of Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 59 days 15 hours have passed since this world was made.
Tags and listings
Where does Test appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the server tags on Test?
gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; v2556 (Protocol): Protocol 2556 is required; a different version can't join; cs104046 (Build): It runs game build 104046; ptrak (Networking): The network layer is RakNet, Rust's standard; $rfra (Region code): Region code: fra; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 13.143.140.3:28015.