TCPoints Test Server
Offline 13.230.33.96:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 132 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 192 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 72 / 700
- RustSpain.com | EU Main 10 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of TCPoints Test Server against other Rust servers?
In the top 61% of all ranked servers sits TCPoints Test Server, at #13,811 on hours played over seven days.
How many players are on TCPoints Test Server right now?
At the moment TCPoints Test Server is offline, having last been seen 34 days 4 hours ago.
Rules and settings
On what map does TCPoints Test Server take place?
The game generates the procedural map on TCPoints Test Server at size 3,000 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on TCPoints Test Server?
The name of TCPoints Test Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of TCPoints Test Server?
No region is published by TCPoints Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 13.230.33.96:28015.
What is the uptime of TCPoints Test Server, and is it online?
Offline for now: TCPoints Test Server was last seen 34 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 25 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TCPoints Test Server using?
The version on TCPoints Test Server is Rust network protocol 2633 and build 165217, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does TCPoints Test Server reset its map?
To tell its rhythm we would need more of TCPoints Test Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 34 days 7 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is TCPoints Test Server part of?
The Rust Wipe Tracker lists that include TCPoints Test Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on TCPoints Test Server?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags TCPoints Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join TCPoints Test Server?
Enter client.connect 13.230.33.96:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.