Rust Test Server
Offline 130.185.121.3:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 58 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 53 / 700
- RustSpain.com | EU Main 12 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Rust Test Server against other Rust servers?
Over the past seven days, Rust Test Server has climbed to #12,913 for player hours, putting it in the top 60% of all ranked servers.
What is the current population on Rust Test Server?
At the moment Rust Test Server is offline, having last been seen 11 days 10 hours ago.
Server rules
What is the current map on Rust Test Server?
The map on Rust Test Server is procedural, produced by the game.
What are the rules on Rust Test Server, and what settings does it run?
You will not find a gather rate in the name of Rust Test Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of Rust Test Server?
There is no region published for Rust Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 130.185.121.3:28015 is its address.
How reliable is Rust Test Server, and is it currently online?
Rust Test Server is offline at the moment, with the last sighting 11 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 October 2026.
On what Rust version does Rust Test Server operate?
Rust network protocol 2634 and build 167398 on Windows is what Rust Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Rust Test Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Rust Test Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 17 days 10 hours.
Tags and listings
Where does Rust Test Server appear across the Rust Wipe Tracker lists and filters?
You will find Rust Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Test Server?
The game's server browser picks up these Rust Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Rust Test Server?
Enter client.connect 130.185.121.3:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.