[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
Online SA 131.196.198.143:28019 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 35% in SA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 10h.
The force wipe · high confidenceComing wipes
- 7d 10hThu 5 Nov, 19:00 UTC19:00 UKFW
- 14d 12hThu 12 Nov, 21:25 UTC21:25 UK
- 35d 10hThu 3 Dec, 19:00 UTC19:00 UKFW
- 42d 12hThu 10 Dec, 21:25 UTC21:25 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 10hNext wipe expected · the force wipe
-
Thu 15 Oct, 21:25 UTC 22:25 UK · 13d agoWipe delivered
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct, 21:20 UTC FW 22:20 UK · 27d agoForce wipe delivered
- Peak
- 12
- Crowd
- halved by day 5
- Lasted
- 14 days
- Players before
- 1
-
Thu 17 Sep, 21:29 UTC 22:29 UK · 41d agoWipe delivered
- Peak
- 15
- Crowd
- halved by day 5
- Lasted
- 14 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
Where does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival place among Rust servers?
Ranked #2,178 on player hours over the last seven days, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is #83 in South America and in the top 10% of all ranked servers.
How many players are on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival right now?
At the moment 0 players are on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival, which has 50 slots. The seven-day figures show an average of 2 players and a peak of 9. Over the last 48 hours, the peak hour came at 23:00 UTC with an average of 6 players.
Map and rules
On what map does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival take place?
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival runs a procedural map of size 5,000, made by the game's generator. You will see this map name: Custom Map.
What are the rules on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival, and what settings does it run?
No gather rate appears in the name of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. The group limit is 15 players. hardcore is the mode, Facepunch's most punishing ruleset. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In which region is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival based?
The SA tag is how [BR/LATAM] Evolution PVE | Hardcore Zombie Survival lists its location: South America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 131.196.198.143:28019.
How smoothly does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival run?
Server fps over the last 48 hours averaged 30; the lowest was 14. The world held as many as 117,050 entities: buildings, deployables and the rest. Memory use peaked at 5,617 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival, and is it currently online?
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival is up and online at the moment. Its reported uptime suggests a restart roughly 22 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival using?
The version on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival when wipe day arrives?
The average busiest point of its recent wipes was 13 players. 2 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 5 it had fallen below half where the crowd did not hold.
When does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival wipe? What schedule does it follow?
Wipes at [BR/LATAM] Evolution PVE | Hardcore Zombie Survival come every 4 weeks on Thursday at 21:25 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 13 days 11 hours have passed since this world was made. A wipe schedule of once every two weeks appears in its tags.
Server tags
Where does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [BR/LATAM] Evolution PVE | Hardcore Zombie Survival: Modded Rust servers and Rust zombie servers. You will find it under these filters on the server list: Region: South America; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?
gmhardcore (Game mode): A harsher ruleset, Hardcore; mp50 (Max players): Slot count: 50; ts15 (Group limit): Teams are limited to 15 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): This is Facepunch's hardcore mode, with harsher survival and fewer helpers; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; SA (South America): The server browser files it under South America are the tags [BR/LATAM] Evolution PVE | Hardcore Zombie Survival publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 131.196.198.143:28019. Its website can be found at https://discord.com/invite/evolutionpve.