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Network live 11,875 servers online 97,136 players aboard 398 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Evolution Project

Offline 131.196.198.143:28035 checked 19d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ ? players now
07-day averagepeak –
#14,792ranktop 67%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 01:48 UTC 02:48 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 157 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 185 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 92 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 244 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 344 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

How does Evolution Project compare with other Rust servers in the rankings?

A seven-day player-hours count places Evolution Project at #14,792: the top 67% of every ranked server.

How many players are on Evolution Project right now?

The last sighting of Evolution Project was 19 days 17 hours ago; it is offline right now.

Map and rules

Which settings and rules apply on Evolution Project?

No gather rate appears in the name of Evolution Project. A group holds no more than 15 players. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does Evolution Project run from?

You will find no region published by Evolution Project. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 131.196.198.143:28035.

What is the uptime of Evolution Project, and is it online?

The current status for Evolution Project is offline, last seen 19 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 14 September 2026.

What Rust version is Evolution Project using?

Rust network protocol 2634 and build 166652 on Linux is what Evolution Project runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Evolution Project when wipe day arrives?

2 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak.

When does Evolution Project wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Evolution Project's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 27 days 14 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Evolution Project part of?

You will find Evolution Project on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Evolution Project?

Read off the game's server browser, the tags for Evolution Project are: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts15 (Group limit): Team size caps at 15; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Evolution Project?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 131.196.198.143:28035.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts15,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts15
Group limit Team size caps at 15.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.