relulu_test
Offline 133.106.51.120:28115 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 41 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 87 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 88 / 700
- RustSpain.com | EU Main 309 / 350
Quick answers
From the figures on this page.
Population
Where does relulu_test place among Rust servers?
A seven-day player-hours count places relulu_test at #15,276: the top 69% of every ranked server.
How many players are on relulu_test right now?
At the moment relulu_test is offline, having last been seen 36 hours ago. For the last seven days the average player count was 0.
Map and rules
Which map is active on relulu_test?
The game generates the procedural map that relulu_test runs.
Which settings and rules apply on relulu_test?
The name of relulu_test gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of relulu_test?
There is no region published for relulu_test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 133.106.51.120:28115 is its address.
What is the uptime of relulu_test, and is it online?
Offline for now: relulu_test was last seen 36 hours ago. 17% is the uptime for the last 2 full days, up for 8 of 48 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
What Rust version is relulu_test using?
The version on relulu_test is Rust network protocol 2634 and build 167058, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does relulu_test wipe, and at what times?
To tell its rhythm we would need more of relulu_test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 14 days 14 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is relulu_test part of?
You will find relulu_test on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on relulu_test?
Read off the game's server browser, the tags for relulu_test are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to relulu_test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 133.106.51.120:28115.