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Network live 11,837 servers online 77,657 players aboard 257 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

PvE|Prvt|RustServer_4991

Online 133.117.73.235:28015 checked 12m ago

pve
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak 1
#11,228ranktop 50%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 00:26 UTC 01:26 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average 16 / 200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average 28 / 200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average 15 / 200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average 9 / 150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 41 / 200
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average 8 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does PvE|Prvt|RustServer_4991 compare with other Rust servers in the rankings?

In the top 50% of all ranked servers sits PvE|Prvt|RustServer_4991, at #11,228 on hours played over seven days.

What is the current population on PvE|Prvt|RustServer_4991?

At the moment 0 players are on PvE|Prvt|RustServer_4991, which has 5 slots. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

On what map does PvE|Prvt|RustServer_4991 take place?

Size 4,500 and seed 8762 define the procedural map PvE|Prvt|RustServer_4991 runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for PvE|Prvt|RustServer_4991?

The name of PvE|Prvt|RustServer_4991 gives no gather rate. 8 players is the group limit, since the game's default applies. You get pve here, fighting between players is off. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is PvE|Prvt|RustServer_4991 based?

You will find no region published by PvE|Prvt|RustServer_4991. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 133.117.73.235:28015.

What is the performance like on PvE|Prvt|RustServer_4991?

Averaged over the last 48 hours, server fps was 50, with a low of 36. The world held as many as 111,948 entities: buildings, deployables and the rest. The highest memory reading was 4,338 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is PvE|Prvt|RustServer_4991 up, and how good is its uptime?

PvE|Prvt|RustServer_4991 is up and online at the moment. About 5 days 14 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does PvE|Prvt|RustServer_4991 operate?

The version on PvE|Prvt|RustServer_4991 is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on PvE|Prvt|RustServer_4991?

At their busiest, its recent wipes drew an average of 2 players. After 14 hours the latest wipe's crowd hit its peak.

On what schedule does PvE|Prvt|RustServer_4991 reset its map?

Its rhythm cannot yet be told: too few of PvE|Prvt|RustServer_4991's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 13 hours.

Server tags

Where does PvE|Prvt|RustServer_4991 appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take PvE|Prvt|RustServer_4991: Rust community servers, unmodded and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on PvE|Prvt|RustServer_4991?

Read off the game's server browser, the tags for PvE|Prvt|RustServer_4991 are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): No PvP here: the world is what threatens you. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join PvE|Prvt|RustServer_4991?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 133.117.73.235:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.